![]() The game also features 3 game modes, Arcade Battles, Simulator Battles, and Realistic Battles.Īrcade Battles – Fast-paced, players have 3 lives, and extra help is given, such as engine power and indicators for shell landing No matter what branch of the military you will choose, our War Thunder cheats will help you to reach maximum damage output in any scenario. The ground features all the specific vehicles related to war, such as humvees, transporters, tanks and many more. Aviation is split between Fixed-wing Aircraft and helicopters. The fleet is split between Bluewater and Costal, with the first one representing heavy ships, such as destroyers, and the second one representing fast-moving boats. The vehicles are branched in Fleet, Ground, and Aviation. The map pool is huge also with more than 100 historically accurate maps, which can hold up to 64 players divided into two teams. There are over 2000 vehicles inside the game and several game modes. It did a way better job than its’ competitors, which split each battle into a single game, meanwhile, War Thunder directors found a way to deliver the complete package. It combines all three aspects of battle air, ground and naval. On the other hand, if you do not avoid these actions when you are sortieing with a helicopter, there is a risk that other players will misidentify you as a BOT and sanction you with a ramming attack using killstreak aircraft or UAVs.War Thunder was released in 2012 and it is a multiplayer vehicular combat game. Helicopters that take these actions have a very high probability of being bots, so I think it's better to actively report them. Repeat the exact same actions even if destroyed and revived. There are bots that randomly use simple chat to pretend to be manned, but they are very rare and other actions are no different from normal bots.Ĩ. ![]() Basically don't use the chat function, always silent and unresponsive.ħ. It only targets ground vehicles, so it doesn't attack aircraft.ĥ.Even aircraft with stowable landing gear remain unfolded without retracting the landing gear.Ħ. Since it aims at the nearest ground vehicle, it will not destroy the SPAAG that appears in the distance.Ĥ. Does not react when exposed to enemy aircraft strafing or tank anti-aircraft fireģ. Hovering at a low altitude just above the heliport takeoff point and not moving at allĢ. The main features of these helicopter bots areġ. ![]() Alternatively, the solution is to generate a reward per wave.Gaijin has not attempted to address these issues, even though the use of BOTs is clearly prohibited. No rewards or kicking players with less than a standard score within a certain period of time. If Gaijin does not act on this, the hardworking players will disappear and become the same as Ship AB/RB.The response is simple: make it a fixed score system within a period of time, like SB/helicopter PvE. I have over 50 kills every match, but I can't clear most matches when there are BOTs like them.The problem is that BOTs are receiving the same rewards (SL/RP boosters) as hardworking players. i have been reporting these passive players and it is clear that Gaijin is not working.They AFK in various ways, such as flying low to avoid being killed by NPCs or being more than 10 km away from the battlefield. There are many AFK BOTs in Assault AB and they are destroying matches.He is not competent and usually only gets a few kills. ![]() I don't know to what extent Gaijin is on top of this matter.
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